Definitions and Uses
Immersive Learning refers to the use of Immersive techniques and/or technologies to facilitate learning. Techniques include the use of natural body movements such as physically walking around the real environment, using your real hands to manipulate virtual objects and using your voice to converse with real/virtual entities. Technologies range from gesture and touch-sensitive devices, to Mixed, Augmented and Virtual Reality headsets, to tracking devices such as motion-capture cameras and inertial sensing systems, to advanced graphical, sonic and Artificial Intelligence (A.I) software.
Immersive Learning is most useful for situations when and where tradition forms of instruction (such as words, pictures, videos, sounds) are ill-suited to represent the information to be learned. For example, a “push” or “pull” may traditionally be described using words, or depicted in a video with animations and sounds, but such content may be best learned by actually experiencing the physical forces of pushing and pulling. This is where Immersive Learning excels, by providing learners with not just the ability to see and hear the content, but also to touch, smell and taste it as well.